![]() You get the feeling that somebody really wanted to create a fireworks game, perhaps for years he or she was brooding over the idea, and this is how it turns out. It works.įantaVision is one of those games that appears every once in a while and that is comprised of surprisingly originality. The other part of the sound is the announcer who calls out the kinds of chains you earned. ![]() Instead it creates a breezy little white noise in the background. It's synthy supermarket, elevator muzak, and it's truly not meant to be heard. ![]() It's not only weird old cheesy Japanese-like AM radio, it's clear that the music was conspicuously composed that way. Sound To be honest, the sound is weaker than anything else. The highlight of FantaVision is seeing the fireworks swiveling up into the air, holding and gently descending before they explode in a massive 20-chain. They are either red, blue green, or a combination of the three. The fireworks are the other 50% of the graphics. However you dice it, it's usually black and simple. The screen is black with night, and shows a variety of backgrounds from a city at night, complete with glimmering lights from buildings and houses, or later in, you actually move through space amongst space stations and nebulae. There is no stunning mountain of polygons to blow you away. Graphics FantaVision is very simple, graphically. The two-player mode is FantaVision's saving grace - it's challenging and fun, and you simply have to play just one more game. So, you pull off a major set of chains and watch the line widen your side of the screen for even bigger points, and this narrows your opponent's real estate. What's neat is that the line moves to one side or the other depending on how well you're doing. human with a single vertical line splitting the screen. It's simple and somewhat addicting in the single player mode, and what's nice is that Sony Computer Entertainment America added a two-player mode in the US and European versions of the game, so the slight addiction is even greater. There is very little gray area where you sort of want to play. FantaVision is definitely a quick-eye-hand coordination game that'll rattle your carpels in no time.įantaVision will either catch you or leave you dry instantly. The gameplay part of FantaVision requires skill, timing, and quick reactions. Multicolored flares are key to earning high scores. Using multiflares, players can connect different colored flares, such as red flares with green flares, or blue flares with green flares, and so on. There are daisy chains, Stars, and Starmines, among others. The higher the chain count (10, 14, 19, etc.) the higher your score. Lighting off more than one flare is considered a chain. The object is to recognize the kind of firework and use it to your advantage. Multiflares actually break apart into smaller flares that can be set off again. And when a new set of flares comes onscreen, you can set off your willows and thus set off the new wave (if they are the same color), for extra points. Willows are great to chain with because for one, the reach down toward the bottom of the screen, where the next wave of flares come from. For instance, Peonies explode in regular circular forms, but Willows are those fireworks that explode downward, kind of like a willow tree's branches and leaves. Each has a slightly different visual and functional quality that effects gameplay. There are at least six different kinds of fireworks ¿ Peonies, Daisy Flares, Willows, Flashes, Wides, and Multi or Wild Flares. Its gets quite challenging, even hard, and for some, downright discouraging. ![]() It's quite dazzling in a simple kind of way. These lovely little flares shoot up from the ground over a night sky and you set them off, and the more fireworks you light off at once, the more points you earn, but also the prettier the screen. Just imagine if you had redesigned the old game Electrobright into a videogame - you'd get this.Ĭonnecting fireworks, that's pretty much the basis of the game. Essentially, the more you connect the more points you earn. A line from the cursor moves in 360 degrees and using the left analog controller, you line up similar colored fireworks, and then set them off in the sky for points. In FantaVision, players use a cursor that floats in mid-screen to connect like colored fireworks that shoot into the air from outside the screen. FantaVision sort of has it, too.īut let's get to the game (I mean, tell me what the hell is FantaVision, anyway?). (Just imagine listening to more than three rockabilly songs in a row and you'll get the point.) Most puzzle games have this trite sort of one-dimensional quality, but what they have gobs of to counter it is drug-like addicting gameplay. It's fun, colorful and really gets you going, but you'll quickly want to hear something else. Gameplay The fact is FantaVision is sort of like rockabilly music.
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![]() The catamarans can take half the time of the ferries which is essential if you’re taking a day trip. The wide difference in traveling times is because of the larger ferries and the high-speed catamarans. Check out Ferry Hopper for single and multi-destination timetables and tickets. ![]() Here are the 10 most popular destinations for day-tripping from Paros. Island hopping is a lot of fun from Paros because it’s so near other islands in the Cyclades group. This was started by fishermen in the 1970s to attract tourists.įestival in the Park runs from June to September featuring over 20 events at the Archilocus open-air amphitheater.Ĭarnival in Naoussa (not to be confused with Carnival in Naoussa, northern Greece) begins on January 17 and if you’re in Greece in winter, this is the place to be! Music and traditional dances accompany the food. They offer the fired fish to festival goers along with local wine and souma. Fishermen on their fishing boats fry fish in Naoussa harbour. The village gets very crowded and the party continues until the early morning hours.Īlso, on 2 July, Naoussa celebrates the Fish and Wine Festival. If you are lucky enough to be visiting Paros on 23 August, you can attend the Pirate Festival in Naoussa, prompted by Barbarossa’s invasion of Paros in 1537. It will take just a short walk to Naoussa harbor at sunset to feel the magic of this place. The traditional architecture and the authentic character of Naoussa are maintained despite the massive tourism boom that has occurred in this quaint fishing village. Traditional architecture and stone-paved alleys Beyond the souvenir shops are a series of alleyways that could possibly be the prettiest part of the Greek Islands! Here’s what to see. Naoussa is a fishing village in the northeastern part of the island whose harbor was defended from pirates by a Venetian castle. ![]() Parikia to Naoussa by taxi costs approximately €25. If you fly from Athens Eleftherios Venizelos Airport, you will reach Paros National Airport in 40 minutes. Lastly, if you prefer a taxi will take you to Naoussa for about €15. You can also buy a daily bus ticket that costs €10 and you can use it for as many bus rides as you want within the day. You can buy your tickets at the vending machine or from the bus driver for €1,80. ![]() However, car hire is not necessary for your stay in Naoussa, as everything is either within walking distance or accessible by bus or boat.Īnother choice is to head to the bus station (next to the Parikia ferry port) and take the next one to Naoussa, as there have frequent connections. The car park that was in the center of the town is closed and the Old Town is car-free. In Naoussa, you can park in one of the three free large parking areas at the entrance of the village. Getting around the island by your own steam means trying the rental agencies in the main port or main town of Parikia, (or a few places in Naoussa) or booking ahead of time with Discover Cars to make sure there’s a vehicle available for you at prices that won’t make your eyes water. The most beautiful village on Paros, Lefkes, is also only 10 km from Naoussa. If you have a rental car, the distance from Parikia to Naousa is only 10 kilometers and there are signs to direct you there in about 15 minutes. Leaving from either Piraeus or Rafina port, you will be in the port of Parikia in about three to four hours, depending on the route.įerry docked at the main port of Paros, Greece Like many other Cyclades Greek islands, you can reach Naoussa Paros from Athens by boat or plane. Getting From Paros Port and Paros Airport to Naoussa Visit the Environmental and Cultural Park of Paros Santa Maria for white sand and water sports Monastiri (or Katholiko Beach) on windy days Best beaches, Beach Clubs, and Beach Bars around Naoussa.Eat Naoussa Paros specialties and mountains of seafood Getting From Paros Port and Paros Airport to Naoussa. ![]() She further says that they would see stronger versions of zombies. Penny says that the zombies still want brains. On Day 35, Crazy Dave says that the Taco with a Waffle in it was delicious, but he smells more zombies coming. Zomboss states that perhaps they may have not misjudged him and he may not be planning anything else for the future. ![]() Penny responds by saying that maybe they have misjudged Dr. Crazy Dave is shocked and says that this is the best day of his or anyone else's life. Zomboss, he says that Crazy Dave must let go of his dream of re-eating a taco and presents to him the Taco with a Waffle in it. Zomboss says that if Crazy Dave will not listen to reason, they will all be destroyed. Zomboss stated that he is not lying and re-eating a taco is impossible. Zomboss informs the player that their attempt to re-eat a taco has shattered time and it is up to him to fix it, which Crazy Dave responds by saying that he is too taco-addled to care. After defeating waves of Gargantuars from previous eras on Day 16, the player obtains a Modern Day Piñata. On Day 15, the player obtains a taco that was later revealed to be a trap made by Dr. The player also encounters portals that spawns zombies from other eras depending on the portal itself. Zomboss declares the beginning of his Project Paradox. The end is the beginning! Return to moments before you left in a contemporary contest stocked with zombies of every egregious era! Order of events Īfter obtaining the world's key from Big Wave Beach - Day 32, the player gains access to Modern Day. Since the player can encounter zombies from every previous world in this world, it can be a good option to complete multiple tasks at the same time from Travel Log that involves killing certain zombies. The gimmicks from some other worlds are also present, elevating the challenge to the point of being the second world with a five Jalapeno difficulty rating. The tiles where portals appear and the zombies summoned are scripted and never change. Portals summon special zombies from any time period to the lawn. This world is a mash-up of every time period encountered before, the main environment modifier, portals, reflect that. The lawn is the same as the Player's House and the music is a combination of themes from the first game with instruments from e v e r y w o r l d. Zomboss trying to negate and alter history. It is set in the present, more precisely a few moments before Crazy Dave eats his taco (and further begins his time travel journey), and features Dr. Part 2 was fully released on February 16, 2016. Part 1 was released on January 7th, 2016 for some users and finally released on January 12th, 2016. Modern Day is the 11th world in Plants vs. For the identical first area of the game, see Player's House (PvZ2). Complete Big Wave Beach << Locations For the Chinese version, see Modern Day (Chinese version). |
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